bsnes/higan/phoenix/core/state.hpp

161 lines
2.9 KiB
C++
Executable File

struct Application::State {
string name;
bool quit = false;
} applicationState;
struct Timer::State {
bool enabled = false;
unsigned milliseconds = 0;
};
struct Window::State {
bool backgroundColorOverride = false;
Color backgroundColor = {0, 0, 0, 255};
bool fullScreen = false;
Geometry geometry = {128, 128, 256, 256};
set<Layout&> layout;
set<Menu&> menu;
string menuFont;
bool menuVisible = false;
bool modal = false;
bool resizable = true;
string statusFont;
string statusText;
bool statusVisible = false;
string title;
bool visible = false;
set<Widget&> widget;
string widgetFont;
};
struct Action::State {
bool enabled = true;
Menu *menu = nullptr;
bool visible = true;
Window *window = nullptr;
};
struct Menu::State {
set<Action&> action;
nall::image image = {0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0};
string text;
};
struct Item::State {
nall::image image = {0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0};
string text;
};
struct CheckItem::State {
bool checked = false;
string text;
};
struct RadioItem::State {
bool checked = true;
set<RadioItem&> group;
string text;
};
struct Sizable::State {
Layout *layout = nullptr;
Window *window = nullptr;
};
struct Layout::State {
};
struct Widget::State {
bool abstract = false;
bool enabled = true;
string font;
Geometry geometry = {0, 0, 0, 0};
bool visible = true;
};
struct Button::State {
nall::image image = {0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0};
Orientation orientation = Orientation::Horizontal;
string text;
};
struct Canvas::State {
uint32_t *data = nullptr;
unsigned width = 256;
unsigned height = 256;
};
struct CheckButton::State {
bool checked = false;
string text;
};
struct ComboButton::State {
unsigned selection = 0;
vector<string> text;
};
struct HexEdit::State {
unsigned columns = 16;
unsigned length = 0;
unsigned offset = 0;
unsigned rows = 16;
};
struct HorizontalScroller::State {
unsigned length = 101;
unsigned position = 0;
};
struct HorizontalSlider::State {
unsigned length = 101;
unsigned position = 0;
};
struct Label::State {
string text;
};
struct LineEdit::State {
bool editable = true;
string text;
};
struct ListView::State {
bool checkable = false;
vector<bool> checked;
lstring headerText;
bool headerVisible = false;
vector<vector<nall::image>> image;
bool selected = false;
unsigned selection = 0;
vector<lstring> text;
};
struct ProgressBar::State {
unsigned position = 0;
};
struct RadioButton::State {
bool checked = true;
set<RadioButton&> group;
string text;
};
struct TextEdit::State {
unsigned cursorPosition = 0;
bool editable = true;
string text;
bool wordWrap = true;
};
struct VerticalScroller::State {
unsigned length = 101;
unsigned position = 0;
};
struct VerticalSlider::State {
unsigned length = 101;
unsigned position = 0;
};