mirror of https://github.com/bsnes-emu/bsnes.git
33 lines
870 B
C++
33 lines
870 B
C++
namespace Heuristics {
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struct GameGear {
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GameGear(vector<uint8_t>& data, string location);
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explicit operator bool() const;
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auto manifest() const -> string;
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private:
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vector<uint8_t>& data;
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string location;
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};
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GameGear::GameGear(vector<uint8_t>& data, string location) : data(data), location(location) {
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}
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GameGear::operator bool() const {
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return (bool)data;
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}
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auto GameGear::manifest() const -> string {
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string output;
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output.append("game\n");
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output.append(" sha256: ", Hash::SHA256(data).digest(), "\n");
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output.append(" label: ", Location::prefix(location), "\n");
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output.append(" name: ", Location::prefix(location), "\n");
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output.append(" board\n");
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output.append(Memory{}.type("ROM").size(data.size()).content("Program").text());
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output.append(Memory{}.type("RAM").size(0x8000).content("Save").text());
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return output;
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}
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}
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