mirror of https://github.com/bsnes-emu/bsnes.git
51e3fcd3fa
byuu says: Changelog: - sfc/ppu-fast: added a barebones background renderer; very incomplete Right now, the 2bpp Mega Man X2 splash screen is rendering correctly, but everything else looks really garbled. I'm thinking my tile cache conversions from 4bpp to bitmap pixels is wrong, but I'm not seeing any obvious issues. If anyone wants to take a look at it, I'd appreciate it. The renderer is mostly modeled after ppu-performance's. |
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memory.cpp | ||
ppu.cpp | ||
ppu.hpp | ||
render.cpp | ||
serialization.cpp |