bsnes/higan/fc/ppu
Tim Allen 51e3fcd3fa Update to v106r31 release.
byuu says:

Changelog:

  - sfc/ppu-fast: added a barebones background renderer; very incomplete

Right now, the 2bpp Mega Man X2 splash screen is rendering correctly,
but everything else looks really garbled. I'm thinking my tile cache
conversions from 4bpp to bitmap pixels is wrong, but I'm not seeing any
obvious issues.

If anyone wants to take a look at it, I'd appreciate it. The renderer is
mostly modeled after ppu-performance's.
2018-05-28 11:51:38 +10:00
..
memory.cpp Update to v099r13 release. 2016-06-29 21:10:28 +10:00
ppu.cpp Update to v106r31 release. 2018-05-28 11:51:38 +10:00
ppu.hpp Update to v106r31 release. 2018-05-28 11:51:38 +10:00
render.cpp Update to v102r28 release. 2017-06-20 22:34:50 +10:00
serialization.cpp Update to v099r13 release. 2016-06-29 21:10:28 +10:00