bsnes/hiro/extension/list-view.hpp

34 lines
929 B
C++

#if defined(Hiro_ListView)
struct ListView;
struct mListView;
using sListView = shared_pointer<mListView>;
struct mListView : mTableView {
using type = mListView;
using mTableView::append;
using mTableView::remove;
mListView();
auto batched() const -> vector<ListViewItem>;
auto doActivate() const -> void;
auto doChange() const -> void;
auto doToggle(ListViewItem) const -> void;
auto item(uint position) const -> ListViewItem;
auto items() const -> vector<ListViewItem>;
auto onActivate(const function<void ()>& callback) -> type&;
auto onChange(const function<void ()>& callback) -> type&;
auto onToggle(const function<void (ListViewItem)>& callback) -> type&;
auto reset() -> type& override;
auto selected() const -> ListViewItem;
//private:
struct State {
function<void ()> onActivate;
function<void ()> onChange;
function<void (ListViewItem)> onToggle;
} state;
};
#endif