mirror of https://github.com/bsnes-emu/bsnes.git
40 lines
817 B
C++
40 lines
817 B
C++
struct SA1 : Processor::R65816, public Coprocessor {
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#include "bus/bus.hpp"
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#include "dma/dma.hpp"
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#include "memory/memory.hpp"
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#include "mmio/mmio.hpp"
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struct Status {
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uint8 tick_counter;
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bool interrupt_pending;
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uint16 scanlines;
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uint16 vcounter;
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uint16 hcounter;
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} status;
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static auto Enter() -> void;
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auto main() -> void;
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auto tick() -> void;
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auto interrupt() -> void override;
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alwaysinline auto trigger_irq() -> void;
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alwaysinline auto lastCycle() -> void override;
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alwaysinline auto interruptPending() const -> bool override;
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auto init() -> void;
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auto load() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto reset() -> void;
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auto serialize(serializer&) -> void;
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MappedRAM rom;
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MappedRAM iram;
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MappedRAM bwram;
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};
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extern SA1 sa1;
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