bsnes/ui
Tim Allen afdb3c4d20 Update to release v000r07.
byuu says:

Changelog:
- fixed sprite Vflip check
- fixed up window rendering (well, mostly, works great in Megaman II but
  not so great in Makaitoushi SaGa)
- added MBC2, MBC5 (already had MBC0, MBC1)
- removed reset, hooked up power cycle and Vsync toggle
- some other stuff

Makaitoushi SaGa locks on the main menu after some graphical glitches on
the title screen, damn.
Shin Megami Tensei - Devichil Black Book locks up immediately, hitting
HALT opcodes all the time, damn again.

Megaman II should be fully playable now.
Contra 3 is really close, but goes crazy on the turtle boss fight.
2011-01-03 15:28:36 +11:00
..
general Update to release v000r07. 2011-01-03 15:28:36 +11:00
utility Initial commit of bgameboy v000. 2010-12-28 12:53:15 +11:00
Makefile Initial commit of bgameboy v000. 2010-12-28 12:53:15 +11:00
base.hpp Update to release v000r07. 2011-01-03 15:28:36 +11:00
interface.cpp Update to release v000r04. 2010-12-30 18:18:47 +11:00
interface.hpp Update to release v000r04. 2010-12-30 18:18:47 +11:00
main.cpp Update to release v000r07. 2011-01-03 15:28:36 +11:00