bsnes/higan/target-loki/program/program.hpp

30 lines
1.1 KiB
C++

struct Program : Emulator::Interface::Bind {
//program.cpp
Program(lstring args);
auto main() -> void;
auto quit() -> void;
//media.cpp
auto loadMedium(string location) -> void;
auto loadMedium(Emulator::Interface::Medium& medium, string location) -> void;
auto unloadMedium() -> void;
//interface.cpp
auto loadRequest(uint id, string name, string type, bool required) -> void override;
auto loadRequest(uint id, string path, bool required) -> void override;
auto saveRequest(uint id, string path) -> void override;
auto videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void override;
auto audioSample(int16 left, int16 right) -> void override;
auto inputPoll(uint port, uint device, uint input) -> int16 override;
auto inputRumble(uint port, uint device, uint input, bool enable) -> void override;
auto dipSettings(const Markup::Node& node) -> uint override;
auto path(uint group) -> string override;
auto notify(string text) -> void override;
vector<shared_pointer<HID::Device>> devices;
vector<string> mediumPaths;
vector<string> folderPaths;
};
extern unique_pointer<Program> program;