bsnes/higan/sfc/controller/justifier/justifier.hpp

25 lines
469 B
C++

struct Justifier : Controller {
enum : uint {
X, Y, Trigger, Start,
};
Justifier(bool port, bool chained);
auto main() -> void;
auto data() -> uint2;
auto latch(bool data) -> void;
//private:
const bool chained; //true if the second justifier is attached to the first
const unsigned device;
bool latched;
unsigned counter;
unsigned prev;
bool active;
struct Player {
signed x, y;
bool trigger, start;
} player1, player2;
};