mirror of https://github.com/bsnes-emu/bsnes.git
ad51f1478e
byuu says: 26 hours in, 173 instructions implemented. Although the four segment prefix opcodes don't actually do anything yet. There's less than 256 actual instructions on the 80186, not sure of the exact count. Gunpey gets around ~8,200 instructions in before hitting an unsupported opcode (loop). Riviera goes off the rails on a retf and ends up executing an endless stream of bad opcodes in RAM =( Both games hammer the living shit out of the in/out ports pretty much immediately. |
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algorithms.cpp | ||
disassembler.cpp | ||
instructions.cpp | ||
memory.cpp | ||
modrm.cpp | ||
registers.cpp | ||
v30mz.cpp | ||
v30mz.hpp |