mirror of https://github.com/bsnes-emu/bsnes.git
39 lines
973 B
C++
39 lines
973 B
C++
Video video;
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Video::Video() {
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output = new uint32[224 * 224];
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paletteLiteral = new uint32[1 << 12];
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paletteStandard = new uint32[1 << 12];
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}
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auto Video::power() -> void {
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memory::fill(output(), 224 * 224 * sizeof(uint32));
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for(auto color : range(1 << 12)) {
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paletteLiteral[color] = color;
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uint R = (uint4)(color >> 8);
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uint G = (uint4)(color >> 4);
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uint B = (uint4)(color >> 0);
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R = image::normalize(R, 4, 16);
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G = image::normalize(G, 4, 16);
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B = image::normalize(B, 4, 16);
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paletteStandard[color] = interface->videoColor(R, G, B);
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}
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}
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auto Video::refresh() -> void {
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for(uint y = 0; y < 144; y++) {
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auto source = ppu.output + y * 224;
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auto target = output() + y * 224;
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for(uint x = 0; x < 224; x++) {
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auto color = paletteStandard[*source++];
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*target++ = color;
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}
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}
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interface->videoRefresh(output(), 224 * sizeof(uint32), 224, 224);
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scheduler.exit(Scheduler::ExitReason::FrameEvent);
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}
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