bsnes/higan/sfc/ppu/video.hpp

18 lines
364 B
C++

struct Video {
Video();
auto reset() -> void;
auto refresh() -> void;
private:
auto drawCursor(uint32 color, int x, int y) -> void;
auto drawCursors() -> void;
unique_pointer<uint32[]> output;
unique_pointer<uint32[]> paletteLiteral;
unique_pointer<uint32[]> paletteStandard;
unique_pointer<uint32[]> paletteEmulation;
};
extern Video video;