bsnes/higan/sfc/cartridge/cartridge.cpp

236 lines
6.9 KiB
C++

#include <sfc/sfc.hpp>
namespace SuperFamicom {
#include "markup.cpp"
#include "serialization.cpp"
Cartridge cartridge;
auto Cartridge::manifest() -> string {
string manifest = information.markup.cartridge;
if(information.markup.gameBoy) {
manifest.append("\n[[Game Boy]]\n\n");
manifest.append(information.markup.gameBoy);
}
if(information.markup.bsMemory) {
manifest.append("\n[[BS Memory]]\n\n");
manifest.append(information.markup.bsMemory);
}
if(information.markup.sufamiTurboA) {
manifest.append("\n[[Sufami Turbo - Slot A]]\n\n");
manifest.append(information.markup.sufamiTurboA);
}
if(information.markup.sufamiTurboB) {
manifest.append("\n[[Sufami Turbo - Slot B]]\n\n");
manifest.append(information.markup.sufamiTurboB);
}
return manifest;
}
auto Cartridge::title() -> string {
string title = information.title.cartridge;
if(information.title.gameBoy) {
title.append(" + ", information.title.gameBoy);
}
if(information.title.bsMemory) {
title.append(" + ", information.title.bsMemory);
}
if(information.title.sufamiTurboA) {
title.append(" + ", information.title.sufamiTurboA);
}
if(information.title.sufamiTurboB) {
title.append(" + ", information.title.sufamiTurboB);
}
return title;
}
auto Cartridge::load() -> void {
_region = Region::NTSC;
hasICD2 = false;
hasMCC = false;
hasNSSDIP = false;
hasEvent = false;
hasSA1 = false;
hasSuperFX = false;
hasARMDSP = false;
hasHitachiDSP = false;
hasNECDSP = false;
hasEpsonRTC = false;
hasSharpRTC = false;
hasSPC7110 = false;
hasSDD1 = false;
hasOBC1 = false;
hasMSU1 = false;
hasGameBoySlot = false;
hasBSMemorySlot = false;
hasSufamiTurboSlots = false;
information.markup.cartridge = "";
information.markup.gameBoy = "";
information.markup.bsMemory = "";
information.markup.sufamiTurboA = "";
information.markup.sufamiTurboB = "";
information.title.cartridge = "";
information.title.gameBoy = "";
information.title.bsMemory = "";
information.title.sufamiTurboA = "";
information.title.sufamiTurboB = "";
interface->loadRequest(ID::Manifest, "manifest.bml", true);
parseMarkup(information.markup.cartridge);
//Game Boy
if(cartridge.hasICD2()) {
_sha256 = Hash::SHA256(GameBoy::cartridge.romdata, GameBoy::cartridge.romsize).digest();
}
//BS Memory
else if(cartridge.hasMCC() && cartridge.hasBSMemorySlot()) {
_sha256 = Hash::SHA256(bsmemory.memory.data(), bsmemory.memory.size()).digest();
}
//Sufami Turbo
else if(cartridge.hasSufamiTurboSlots()) {
Hash::SHA256 sha;
sha.data(sufamiturboA.rom.data(), sufamiturboA.rom.size());
sha.data(sufamiturboB.rom.data(), sufamiturboB.rom.size());
_sha256 = sha.digest();
}
//Super Famicom
else {
Hash::SHA256 sha;
//hash each ROM image that exists; any with size() == 0 is ignored by sha256_chunk()
sha.data(rom.data(), rom.size());
sha.data(mcc.rom.data(), mcc.rom.size());
sha.data(sa1.rom.data(), sa1.rom.size());
sha.data(superfx.rom.data(), superfx.rom.size());
sha.data(hitachidsp.rom.data(), hitachidsp.rom.size());
sha.data(spc7110.prom.data(), spc7110.prom.size());
sha.data(spc7110.drom.data(), spc7110.drom.size());
sha.data(sdd1.rom.data(), sdd1.rom.size());
//hash all firmware that exists
vector<uint8> buffer;
buffer = armdsp.firmware();
sha.data(buffer.data(), buffer.size());
buffer = hitachidsp.firmware();
sha.data(buffer.data(), buffer.size());
buffer = necdsp.firmware();
sha.data(buffer.data(), buffer.size());
//finalize hash
_sha256 = sha.digest();
}
rom.write_protect(true);
ram.write_protect(false);
system.load();
_loaded = true;
}
auto Cartridge::loadGameBoy() -> void {
interface->loadRequest(ID::GameBoyManifest, "manifest.bml", true);
auto document = BML::unserialize(information.markup.gameBoy);
information.title.gameBoy = document["information/title"].text();
auto rom = document["board/rom"];
auto ram = document["board/ram"];
GameBoy::cartridge.information.markup = information.markup.gameBoy;
GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy);
if(auto name = rom["name"].text()) interface->loadRequest(ID::GameBoyROM, name, true);
if(auto name = ram["name"].text()) interface->loadRequest(ID::GameBoyRAM, name, false);
if(auto name = ram["name"].text()) memory.append({ID::GameBoyRAM, name});
}
auto Cartridge::loadBSMemory() -> void {
interface->loadRequest(ID::BSMemoryManifest, "manifest.bml", true);
auto document = BML::unserialize(information.markup.bsMemory);
information.title.bsMemory = document["information/title"].text();
auto rom = document["board/rom"];
if(rom["name"]) {
uint size = rom["size"].natural();
bsmemory.memory.map(allocate<uint8>(size, 0xff), size);
interface->loadRequest(ID::BSMemoryROM, rom["name"].text(), true);
bsmemory.readonly = (rom["type"].text() == "mrom");
}
}
auto Cartridge::loadSufamiTurboA() -> void {
interface->loadRequest(ID::SufamiTurboSlotAManifest, "manifest.bml", true);
auto document = BML::unserialize(information.markup.sufamiTurboA);
information.title.sufamiTurboA = document["information/title"].text();
auto rom = document["board/rom"];
auto ram = document["board/ram"];
if(rom["name"]) {
unsigned size = rom["size"].natural();
sufamiturboA.rom.map(allocate<uint8>(size, 0xff), size);
interface->loadRequest(ID::SufamiTurboSlotAROM, rom["name"].text(), true);
}
if(ram["name"]) {
unsigned size = ram["size"].natural();
sufamiturboA.ram.map(allocate<uint8>(size, 0xff), size);
interface->loadRequest(ID::SufamiTurboSlotARAM, ram["name"].text(), false);
memory.append({ID::SufamiTurboSlotARAM, ram["name"].text()});
}
if(document["board/linkable"]) {
interface->loadRequest(ID::SufamiTurboSlotB, "Sufami Turbo", "st", false);
}
}
auto Cartridge::loadSufamiTurboB() -> void {
interface->loadRequest(ID::SufamiTurboSlotBManifest, "manifest.bml", true);
auto document = BML::unserialize(information.markup.sufamiTurboB);
information.title.sufamiTurboB = document["information/title"].text();
auto rom = document["board/rom"];
auto ram = document["board/ram"];
if(rom["name"]) {
unsigned size = rom["size"].natural();
sufamiturboB.rom.map(allocate<uint8>(size, 0xff), size);
interface->loadRequest(ID::SufamiTurboSlotBROM, rom["name"].text(), true);
}
if(ram["name"]) {
unsigned size = ram["size"].natural();
sufamiturboB.ram.map(allocate<uint8>(size, 0xff), size);
interface->loadRequest(ID::SufamiTurboSlotBRAM, ram["name"].text(), false);
memory.append({ID::SufamiTurboSlotBRAM, ram["name"].text()});
}
}
auto Cartridge::unload() -> void {
if(_loaded) {
system.unload();
rom.reset();
ram.reset();
_loaded = false;
memory.reset();
}
}
}