bsnes/icarus
Tim Allen f1ebef2ea8 Update to v097r01 release.
byuu says:

A minor WIP to get us started.

Changelog:
- System::Video merged to PPU::Video
- System::Audio merged to DSP::Audio
- System::Configuration merged to Interface::Settings
- created emulator/emulator.cpp and accompanying object file for shared
  code between all cores

Currently, emulator.cpp just holds a videoColor() function that takes
R16G16B16, performs gamma/saturation/luma adjust, and outputs
(currently) A8R8G8B8. It's basically an internal function call for cores
to use when generating palette entries. This code used to exist inside
ui-tomoko/program/interface.cpp, but we have to move it internal for
software display emulation. But in the future, we could add other useful
cross-core functionality here.
2016-01-23 18:29:34 +11:00
..
Database Update to v096r01 release. 2015-12-30 17:54:59 +11:00
core Update to v097r01 release. 2016-01-23 18:29:34 +11:00
heuristics Update to v096r01 release. 2015-12-30 17:54:59 +11:00
obj Added icarus 20150821. 2015-08-21 21:29:53 +10:00
out Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
ui Update to 20160106 OS X Preview for Developers release. 2016-01-07 19:17:15 +11:00
GNUmakefile Update to v096r08 release. 2016-01-15 21:28:51 +11:00
icarus.cpp Update to v097 release. 2016-01-17 19:59:25 +11:00
icarus.plist Update to v096r06 release. 2016-01-15 21:07:37 +11:00
settings.cpp Update to v096r03 release. 2016-01-08 20:23:46 +11:00