mirror of https://github.com/bsnes-emu/bsnes.git
48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#if defined(Hiro_Keyboard)
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namespace hiro {
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auto pKeyboard::poll() -> vector<bool> {
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vector<bool> result;
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char state[256];
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XQueryKeymap(pApplication::display, state);
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for(auto& code : settings->keycodes) {
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result.append(_pressed(state, code));
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}
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return result;
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}
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auto pKeyboard::pressed(unsigned code) -> bool {
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char state[256];
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XQueryKeymap(pApplication::display, state);
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return _pressed(state, code);
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}
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auto pKeyboard::_pressed(const char* state, uint16_t code) -> bool {
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uint8_t lo = code >> 0;
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uint8_t hi = code >> 8;
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if(lo && state[lo >> 3] & (1 << (lo & 7))) return true;
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if(hi && state[hi >> 3] & (1 << (hi & 7))) return true;
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return false;
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}
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auto pKeyboard::initialize() -> void {
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auto append = [](unsigned lo, unsigned hi = 0) {
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lo = lo ? (uint8_t)XKeysymToKeycode(pApplication::display, lo) : 0;
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hi = hi ? (uint8_t)XKeysymToKeycode(pApplication::display, hi) : 0;
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settings->keycodes.append(lo << 0 | hi << 8);
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};
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#define map(name, ...) if(key == name) { append(__VA_ARGS__); continue; }
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for(auto& key : Keyboard::keys) {
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#include <hiro/platform/xorg/keyboard.hpp>
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}
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#undef map
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}
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}
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#endif
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