bsnes/higan/fc/apu/sweep.hpp

18 lines
294 B
C++

struct Sweep {
auto check_period() -> bool;
auto clock(uint channel) -> void;
auto power() -> void;
auto reset() -> void;
auto serialize(serializer&) -> void;
uint8 shift;
bool decrement;
uint3 period;
uint8 counter;
bool enable;
bool reload;
uint11 pulse_period;
};