bsnes/higan/ws/apu/channel3.cpp

16 lines
362 B
C++

auto APU::Channel3::sweep() -> void {
if(r.sweep && --s.sweepCounter < 0) {
s.sweepCounter = r.sweepTime;
r.pitch += r.sweepTime;
}
}
auto APU::Channel3::run() -> void {
if(--s.period == r.pitch) {
s.period = 0;
auto output = apu.sample(3, s.sampleOffset++);
o.left = output * r.volumeLeft;
o.right = output * r.volumeRight;
}
}