bsnes/higan/target-bsnes/settings/settings.hpp

16 lines
326 B
C++

struct Settings : Markup::Node {
Settings();
auto save() -> void;
};
struct SettingsWindow : Window {
SettingsWindow();
VerticalLayout layout{this};
TabFrame panel{&layout, Size{~0, ~0}};
TabFrameItem placeholder{&panel};
};
extern Settings settings;
extern unique_pointer<SettingsWindow> settingsWindow;