mirror of https://github.com/bsnes-emu/bsnes.git
16 lines
326 B
C++
16 lines
326 B
C++
struct Settings : Markup::Node {
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Settings();
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auto save() -> void;
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};
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struct SettingsWindow : Window {
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SettingsWindow();
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VerticalLayout layout{this};
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TabFrame panel{&layout, Size{~0, ~0}};
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TabFrameItem placeholder{&panel};
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};
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extern Settings settings;
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extern unique_pointer<SettingsWindow> settingsWindow;
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