bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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byuu a55d640459 Update to bsnes v016r42 release.
Ok, one semi-large change if anyone wants to test.

             byuu.cinnamonpirate.com/files/bsnes_v016_wip42.zip

 This is built for maximum speed. No debugger, PGO enabled, favor
speed, no c++ EH (so no ZIP/JMA), and a new addition: links against
msvcrt instead of libcmt.

 By using msvcrt and some evil linker hacks I was finally able to
build the SDL port again on Windows. So now I just need to focus on
cleaning that up so the next release will build on Linux out of the
box. Anyway, I tried it on the non-SDL port for the hell of it, and
noticed not only a 20% drop in EXE size, but a ~10-11% speedup as
well. Only problem is it requires msvcr80.dll, and I have no idea how
common that file is. So, that's what this wip is for. Does this
version work for you, and if it does, does it run faster? A direct FPS
comparison between v0.016 and v0.016.42 would be helpful if you're not
sure.
2006-08-04 01:27:04 +00:00
src Update to bsnes v016r42 release. 2006-08-04 01:27:04 +00:00
bsnes.cfg Update to bsnes v016r42 release. 2006-08-04 01:27:04 +00:00
bsnes_pgo.exe Update to bsnes v016r42 release. 2006-08-04 01:27:04 +00:00
cart.db Update to bsnes v016r38 release. 2006-07-27 23:56:42 +00:00
license.txt Update to bsnes v013 release. 2005-10-23 23:32:30 +00:00