bsnes/higan/sfc/coprocessor
Tim Allen a3e0f6da25 Update to v106r60 release.
byuu says:

I added (imperfect) memory conflict timing to the SA1.

Before:

  - WRAM↔↔ROM ran 7% too fast
  - ROM↔↔ROM ran 100% too fast
  - WRAM↔↔IRAM ran 7% too fast
  - ROM↔↔IRAM ran 7% too fast
  - IRAM↔↔IRAM ran 287% too fast
  - BWRAM↔↔BWRAM ran 100% too fast
  - HDMA ROM↔↔ROM ran 15% too fast
  - HDMA WRAM↔↔ROM ran 15% too fast
  - DMA ROM↔↔ROM ran 100% too fast

After:

  - ROM↔↔ROM runs 14% too fast
  - HDMA WRAM↔↔ROM runs 7% too fast
  - DMA ROM↔↔ROM runs 4% too fast

If you enable this with the fast PPU + DSP, your framerate in SA1 games
will drop by 51%. And even if you disable it, you'll still lose 9% speed
in SA1 games, and 2% speed in non-SA1 games, because of changes needed
to make this support possible.

By default, I'm leaving this off. Compile with `-DACCURATE_SA1` (or
uncomment the line in sfc/sfc.hpp) if you want to try it out.

This'll almost certainly cause some SA1 regressions, so I guess we'll
tackle those as they arise.
2018-09-03 00:06:41 +10:00
..
armdsp Update to v106r14 release. 2018-04-15 15:49:53 +10:00
dip Update to v106r20 release. 2018-05-15 00:13:30 +10:00
epsonrtc Update to v106r52 release. 2018-07-25 22:24:03 +10:00
event Update to v106r22 release. 2018-05-18 15:21:22 +10:00
hitachidsp Update to v106r3 release. 2018-02-05 20:58:02 +11:00
icd Update to v106r52 release. 2018-07-25 22:24:03 +10:00
mcc Update to v106r22 release. 2018-05-18 15:21:22 +10:00
msu1 Update to v106r52 release. 2018-07-25 22:24:03 +10:00
necdsp Update to v105r1 release. 2017-11-07 09:05:54 +11:00
obc1 Update to v106r3 release. 2018-02-05 20:58:02 +11:00
sa1 Update to v106r60 release. 2018-09-03 00:06:41 +10:00
sdd1 Update to v106r52 release. 2018-07-25 22:24:03 +10:00
sharprtc Update to v106r52 release. 2018-07-25 22:24:03 +10:00
spc7110 Update to v106r42 release. 2018-06-26 13:17:26 +10:00
superfx Update to v106r60 release. 2018-09-03 00:06:41 +10:00
coprocessor.hpp Update to v106r20 release. 2018-05-15 00:13:30 +10:00