bsnes/higan/target-tomoko
Tim Allen 5bdf55f08f Update to v101r25 release.
byuu says:

Changelog:

  - SMS: emulated VDP mode 4 graphical output (background, sprites)
  - added $(windres) to icarus as well

I'm sure the VDP emulation is still really, really buggy, but
essentially I handle:

  - mode 4 rendering
  - background scrolling
  - background hscroll lock
  - background vscroll lock
  - background nametable relocation
  - sprite nametable relocation
  - sprite tiledata relocation
  - sprite 192-line y=0xd0 edge case (end sprite rendering)
  - sprite 8-pixel x-coordinate displacement
  - sprite extended size (height only in mode 4)
  - sprite overflow
  - sprite collision
  - left column masking
  - display disable
  - backdrop color
  - 192, 224, 240 height

I do not support:

  - mode 2 rendering
  - sprite zoom
  - disallowing 240 height in NTSC mode
  - PAL mode
  - probably lots more
2016-12-30 18:24:35 +11:00
..
configuration Update to v101 release. 2016-08-08 20:04:15 +10:00
input Update to v101 release. 2016-08-08 20:04:15 +10:00
presentation Update to v101r09 release. 2016-08-18 08:05:50 +10:00
program Update to v101r08 release. 2016-08-17 22:31:22 +10:00
settings Update to v099r16 release (public beta). 2016-07-04 21:53:24 +10:00
tools Update to v099r15 release. 2016-07-04 21:48:17 +10:00
GNUmakefile Update to v101r25 release. 2016-12-30 18:24:35 +11:00
tomoko.cpp Update to v099r15 release. 2016-07-04 21:48:17 +10:00
tomoko.hpp Update to v097r03 release. 2016-01-27 22:31:39 +11:00