mirror of https://github.com/bsnes-emu/bsnes.git
29 lines
507 B
C++
29 lines
507 B
C++
struct BSMemory : Memory {
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auto init() -> void;
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auto load() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto reset() -> void;
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auto size() const -> uint;
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auto read(uint24 addr, uint8) -> uint8;
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auto write(uint24 addr, uint8 data) -> void;
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uint pathID = 0;
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MappedRAM memory;
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bool readonly;
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private:
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struct {
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uint command;
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uint8 writeOld;
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uint8 writeNew;
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bool flashEnable;
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bool readEnable;
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bool writeEnable;
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} regs;
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};
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extern BSMemory bsmemory;
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