bsnes/higan/gba/ppu/memory.cpp

170 lines
4.0 KiB
C++

auto PPU::readVRAM(uint mode, uint32 addr) -> uint32 {
addr &= (addr & 0x10000) ? 0x17fff : 0x0ffff;
if(mode & Word) {
addr &= ~3;
return vram[addr + 0] << 0 | vram[addr + 1] << 8 | vram[addr + 2] << 16 | vram[addr + 3] << 24;
} else if(mode & Half) {
addr &= ~1;
return vram[addr + 0] << 0 | vram[addr + 1] << 8;
} else if(mode & Byte) {
return vram[addr];
}
return 0; //should never occur
}
auto PPU::writeVRAM(uint mode, uint32 addr, uint32 word) -> void {
addr &= (addr & 0x10000) ? 0x17fff : 0x0ffff;
if(mode & Word) {
addr &= ~3;
vram[addr + 0] = word >> 0;
vram[addr + 1] = word >> 8;
vram[addr + 2] = word >> 16;
vram[addr + 3] = word >> 24;
} else if(mode & Half) {
addr &= ~1;
vram[addr + 0] = word >> 0;
vram[addr + 1] = word >> 8;
} else if(mode & Byte) {
//8-bit writes to OBJ section of VRAM are ignored
if(regs.control.bgmode <= 2 && addr >= 0x10000) return;
if(regs.control.bgmode <= 5 && addr >= 0x14000) return;
addr &= ~1;
vram[addr + 0] = (uint8)word;
vram[addr + 1] = (uint8)word;
}
}
auto PPU::readPRAM(uint mode, uint32 addr) -> uint32 {
if(mode & Word) return readPRAM(Half, addr & ~2) << 0 | readPRAM(Half, addr | 2) << 16;
if(mode & Byte) return readPRAM(Half, addr) >> ((addr & 1) * 8);
return pram[addr >> 1 & 511];
}
auto PPU::writePRAM(uint mode, uint32 addr, uint32 word) -> void {
if(mode & Word) {
writePRAM(Half, addr & ~2, word >> 0);
writePRAM(Half, addr | 2, word >> 16);
return;
}
if(mode & Byte) {
word = (uint8)word;
return writePRAM(Half, addr, word << 8 | word << 0);
}
pram[addr >> 1 & 511] = (uint16)word;
}
auto PPU::readOAM(uint mode, uint32 addr) -> uint32 {
if(mode & Word) return readOAM(Half, addr & ~2) << 0 | readOAM(Half, addr | 2) << 16;
if(mode & Byte) return readOAM(Half, addr) >> ((addr & 1) * 8);
auto& obj = object[addr >> 3 & 127];
auto& par = objectparam[addr >> 5 & 31];
switch(addr & 6) {
case 0: return (
(obj.y << 0)
| (obj.affine << 8)
| (obj.affinesize << 9)
| (obj.mode << 10)
| (obj.mosaic << 12)
| (obj.colors << 13)
| (obj.shape << 14)
);
case 2: return (
(obj.x << 0)
| (obj.affineparam << 9)
| (obj.hflip << 12)
| (obj.vflip << 13)
| (obj.size << 14)
);
case 4: return (
(obj.character << 0)
| (obj.priority << 10)
| (obj.palette << 12)
);
case 6:
switch(addr >> 3 & 3) {
case 0: return par.pa;
case 1: return par.pb;
case 2: return par.pc;
case 3: return par.pd;
}
}
}
auto PPU::writeOAM(uint mode, uint32 addr, uint32 word) -> void {
if(mode & Word) {
writeOAM(Half, addr & ~2, word >> 0);
writeOAM(Half, addr | 2, word >> 16);
return;
}
if(mode & Byte) return; //8-bit writes to OAM are ignored
auto& obj = object[addr >> 3 & 127];
auto& par = objectparam[addr >> 5 & 31];
switch(addr & 6) {
case 0:
obj.y = word >> 0;
obj.affine = word >> 8;
obj.affinesize = word >> 9;
obj.mode = word >> 10;
obj.mosaic = word >> 12;
obj.colors = word >> 13;
obj.shape = word >> 14;
break;
case 2:
obj.x = word >> 0;
obj.affineparam = word >> 9;
obj.hflip = word >> 12;
obj.vflip = word >> 13;
obj.size = word >> 14;
break;
case 4:
obj.character = word >> 0;
obj.priority = word >> 10;
obj.palette = word >> 12;
break;
case 6:
switch(addr >> 3 & 3) {
case 0: par.pa = word; break;
case 1: par.pb = word; break;
case 2: par.pc = word; break;
case 3: par.pd = word; break;
}
}
static uint widths[] = {
8, 16, 32, 64,
16, 32, 32, 64,
8, 8, 16, 32,
8, 8, 8, 8, //invalid modes
};
static uint heights[] = {
8, 16, 32, 64,
8, 8, 16, 32,
16, 32, 32, 64,
8, 8, 8, 8, //invalid modes
};
obj.width = widths [obj.shape * 4 + obj.size];
obj.height = heights[obj.shape * 4 + obj.size];
}