mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Added Game Boy sound emulation, all four channels. It's really, really, really bad. Plenty of bugs, I don't even know what the fuck a high-pass filter is so that isn't there. Hermite resampling from 4MHz down to 44KHz. But it's tolerable. I don't understand what sweep is for at all, and I'm sure I have that insane recursive reload behavior wrong. This is pretty much my own design. I referenced blargg's gb snd emu, blargg's older gb apu ref, Cydrak's APU core, that lousy gbdev wiki article, the completely and utterly worthless pandocs, and received nothing but bad and wrong information that just wasted my time from But I managed to pull it off. It's also painfully slow, like 250fps on my machine slow. Countless optimizations are possible. |
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bsnes | ||
pixelshaders | ||
snesfilter | ||
snespurify |