bsnes/hiro/core/widget/source-edit.cpp

98 lines
2.0 KiB
C++
Executable File

#if defined(Hiro_SourceEdit)
auto mSourceEdit::allocate() -> pObject* {
return new pSourceEdit(*this);
}
//
auto mSourceEdit::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mSourceEdit::doMove() const -> void {
if(state.onMove) return state.onMove();
}
auto mSourceEdit::editable() const -> bool {
return state.editable;
}
auto mSourceEdit::language() const -> string {
return state.language;
}
auto mSourceEdit::numbered() const -> bool {
return state.numbered;
}
auto mSourceEdit::onChange(const function<void ()>& callback) -> type& {
state.onChange = callback;
return *this;
}
auto mSourceEdit::onMove(const function<void ()>& callback) -> type& {
state.onMove = callback;
return *this;
}
auto mSourceEdit::scheme() const -> string {
return state.scheme;
}
auto mSourceEdit::setEditable(bool editable) -> type& {
state.editable = editable;
signal(setEditable, editable);
return *this;
}
auto mSourceEdit::setLanguage(const string& language) -> type& {
state.language = language;
signal(setLanguage, language);
return *this;
}
auto mSourceEdit::setNumbered(bool numbered) -> type& {
state.numbered = numbered;
signal(setNumbered, numbered);
return *this;
}
auto mSourceEdit::setScheme(const string& scheme) -> type& {
state.scheme = scheme;
signal(setScheme, scheme);
return *this;
}
auto mSourceEdit::setText(const string& text) -> type& {
state.text = text;
signal(setText, text);
return *this;
}
auto mSourceEdit::setTextCursor(TextCursor textCursor) -> type& {
state.textCursor = textCursor;
signal(setTextCursor, textCursor);
return *this;
}
auto mSourceEdit::setWordWrap(bool wordWrap) -> type& {
state.wordWrap = wordWrap;
signal(setWordWrap, wordWrap);
return *this;
}
auto mSourceEdit::text() const -> string {
return signal(text);
}
auto mSourceEdit::textCursor() const -> TextCursor {
return signal(textCursor);
}
auto mSourceEdit::wordWrap() const -> bool {
return state.wordWrap;
}
#endif