mirror of https://github.com/bsnes-emu/bsnes.git
98 lines
2.0 KiB
C++
Executable File
98 lines
2.0 KiB
C++
Executable File
#if defined(Hiro_SourceEdit)
|
|
|
|
auto mSourceEdit::allocate() -> pObject* {
|
|
return new pSourceEdit(*this);
|
|
}
|
|
|
|
//
|
|
|
|
auto mSourceEdit::doChange() const -> void {
|
|
if(state.onChange) return state.onChange();
|
|
}
|
|
|
|
auto mSourceEdit::doMove() const -> void {
|
|
if(state.onMove) return state.onMove();
|
|
}
|
|
|
|
auto mSourceEdit::editable() const -> bool {
|
|
return state.editable;
|
|
}
|
|
|
|
auto mSourceEdit::language() const -> string {
|
|
return state.language;
|
|
}
|
|
|
|
auto mSourceEdit::numbered() const -> bool {
|
|
return state.numbered;
|
|
}
|
|
|
|
auto mSourceEdit::onChange(const function<void ()>& callback) -> type& {
|
|
state.onChange = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::onMove(const function<void ()>& callback) -> type& {
|
|
state.onMove = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::scheme() const -> string {
|
|
return state.scheme;
|
|
}
|
|
|
|
auto mSourceEdit::setEditable(bool editable) -> type& {
|
|
state.editable = editable;
|
|
signal(setEditable, editable);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setLanguage(const string& language) -> type& {
|
|
state.language = language;
|
|
signal(setLanguage, language);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setNumbered(bool numbered) -> type& {
|
|
state.numbered = numbered;
|
|
signal(setNumbered, numbered);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setScheme(const string& scheme) -> type& {
|
|
state.scheme = scheme;
|
|
signal(setScheme, scheme);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setText(const string& text) -> type& {
|
|
state.text = text;
|
|
signal(setText, text);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setTextCursor(TextCursor textCursor) -> type& {
|
|
state.textCursor = textCursor;
|
|
signal(setTextCursor, textCursor);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::setWordWrap(bool wordWrap) -> type& {
|
|
state.wordWrap = wordWrap;
|
|
signal(setWordWrap, wordWrap);
|
|
return *this;
|
|
}
|
|
|
|
auto mSourceEdit::text() const -> string {
|
|
return signal(text);
|
|
}
|
|
|
|
auto mSourceEdit::textCursor() const -> TextCursor {
|
|
return signal(textCursor);
|
|
}
|
|
|
|
auto mSourceEdit::wordWrap() const -> bool {
|
|
return state.wordWrap;
|
|
}
|
|
|
|
#endif
|