bsnes/fc/input/input.cpp

54 lines
894 B
C++

#include <fc/fc.hpp>
namespace Famicom {
#include "serialization.cpp"
Input input;
void Input::latch(bool data) {
latchdata = data;
if(latchdata == 1) {
counter1 = 0;
counter2 = 0;
}
}
bool Input::data(bool port) {
bool result = 0;
if(port == 0) {
if(port1 == Device::Joypad) {
if(counter1 >= 8) return 1;
result = interface->inputPoll(0, 0u, counter1);
if(latchdata == 0) counter1++;
}
}
if(port == 1) {
if(port2 == Device::Joypad) {
if(counter2 >= 8) return 1;
result = interface->inputPoll(1, 0u, counter2);
if(latchdata == 0) counter2++;
}
}
return result;
}
void Input::connect(bool port, Device device) {
if(port == 0) port1 = device, counter1 = 0;
if(port == 1) port2 = device, counter2 = 0;
}
void Input::power() {
}
void Input::reset() {
latchdata = 0;
counter1 = 0;
counter2 = 0;
}
}