mirror of https://github.com/bsnes-emu/bsnes.git
33 lines
924 B
C++
33 lines
924 B
C++
namespace phoenix {
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void pRadioItem::setChecked() {
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for(auto &item : radioItem.state.group) {
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//CheckMenuRadioItem takes: lo, hi, id; checking only id when lo <= id <= hi
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//phoenix does not force IDs to be linear, so to uncheck id, we use: lo == hi == id + 1 (out of range)
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//to check id, we use: lo == hi == id (only ID, but in range)
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if(item.p.parentMenu) CheckMenuRadioItem(item.p.parentMenu->p.hmenu, item.p.id, item.p.id, item.p.id + (id != item.p.id), MF_BYCOMMAND);
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}
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}
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void pRadioItem::setGroup(const group<RadioItem>& group) {
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}
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void pRadioItem::setText(string text) {
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if(parentWindow) parentWindow->p.updateMenu();
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}
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void pRadioItem::constructor() {
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}
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void pRadioItem::destructor() {
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if(parentMenu) parentMenu->remove(radioItem);
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}
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void pRadioItem::onActivate() {
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if(radioItem.state.checked) return;
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radioItem.setChecked();
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if(radioItem.onActivate) radioItem.onActivate();
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}
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}
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