mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Changelog: - fixed libsnes to compile again, the GB RTC constant is there but doesn't do anything just yet (no serialize support in GameBoy core) - libsnes: added SNES_MEMORY_(WRAM,APURAM,VRAM,OAM,CGRAM) -- really only for the first one, it allows libsnes users to implement their own cheat search - you can now load the SGB BIOS without a game!! please be sure to enjoy the blinking cartridge icon emulation :D - necdsp (uPD7725,96050) - simplified code a bit: removed persistent regs.idb, simplified jumps, merged exec() with main loop, etc. - nall::function - fixed an initialization bug when copy-constructing objects - nall::vector - use calloc instead of malloc to help safeguard against uninitialized class data (potentially hides errors, but better than crashing in production) |
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bsnes | ||
shaders | ||
snesfilter | ||
snespurify |