mirror of https://github.com/bsnes-emu/bsnes.git
72 lines
1.2 KiB
C++
72 lines
1.2 KiB
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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#include "bus.cpp"
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#include "core.cpp"
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#include "memory.cpp"
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#include "io.cpp"
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#include "timing.cpp"
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#include "serialization.cpp"
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SuperFX superfx;
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auto SuperFX::Enter() -> void {
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while(true) scheduler.synchronize(), superfx.main();
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}
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auto SuperFX::main() -> void {
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if(regs.sfr.g == 0) return step(6);
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instruction(peekpipe());
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if(regs.r[14].modified) {
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regs.r[14].modified = false;
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updateROMBuffer();
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}
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if(regs.r[15].modified) {
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regs.r[15].modified = false;
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} else {
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regs.r[15]++;
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}
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}
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auto SuperFX::init() -> void {
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}
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auto SuperFX::load() -> void {
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}
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auto SuperFX::unload() -> void {
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rom.reset();
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ram.reset();
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}
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auto SuperFX::power() -> void {
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GSU::power();
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}
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auto SuperFX::reset() -> void {
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GSU::reset();
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create(SuperFX::Enter, system.colorburst() * 6.0);
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romMask = rom.size() - 1;
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ramMask = ram.size() - 1;
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for(uint n : range(512)) cache.buffer[n] = 0x00;
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for(uint n : range(32)) cache.valid[n] = false;
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for(uint n : range(2)) {
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pixelcache[n].offset = ~0;
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pixelcache[n].bitpend = 0x00;
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}
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regs.romcl = 0;
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regs.romdr = 0;
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regs.ramcl = 0;
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regs.ramar = 0;
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regs.ramdr = 0;
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}
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}
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