.. |
apu.c
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Fixed a bug where channels 1 and 2 would start playing earlier than they should have if NRx4 was written to twice. Fixes #86.
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2018-10-29 00:44:43 +02:00 |
apu.h
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Fixed a bug where channels 1 and 2 would start playing earlier than they should have if NRx4 was written to twice. Fixes #86.
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2018-10-29 00:44:43 +02:00 |
camera.c
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Todo cleanup
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2017-05-27 17:30:12 +03:00 |
camera.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
debugger.c
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Fix the return value of read_lvalue to be 0
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2018-10-12 10:09:30 -04:00 |
debugger.h
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Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file.
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2018-04-02 19:57:39 +03:00 |
display.c
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Fixed HDMA timing )But still not verified)
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2018-07-20 12:34:52 +03:00 |
display.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
gb.c
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Cross emulator compatibility with RTC saves
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2018-11-03 01:31:14 +02:00 |
gb.h
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Cross emulator compatibility with RTC saves
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2018-11-03 01:31:14 +02:00 |
gb_struct_def.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
joypad.c
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Correct emulation of mapping both button sets. Fixes #60
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2018-04-07 16:45:31 +03:00 |
joypad.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
mbc.c
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Forgot to amend the last commit, it was broken.
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2017-06-21 01:07:11 +03:00 |
mbc.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
memory.c
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Starting G/HDMA directly takes one more M-cycle (More research required)
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2018-09-15 00:48:31 +03:00 |
memory.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
printer.c
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Printer compression support
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2017-01-20 23:00:02 +02:00 |
printer.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
rewind.c
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
rewind.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
save_state.c
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Implemented some obscure PPU rendering quirks, verified some timings
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2018-04-05 15:33:21 +03:00 |
save_state.h
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Added API to load/save states from RAM
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2017-06-14 00:23:34 +03:00 |
symbol_hash.c
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
symbol_hash.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
timing.c
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Compensate for prefetch in DIV’s initial value
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2018-09-15 00:47:26 +03:00 |
timing.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
z80_cpu.c
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Update logic behind params
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2018-10-11 22:39:43 -04:00 |
z80_cpu.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
z80_disassembler.c
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SWAP was incorrectly disassembled as RLC
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2018-06-09 15:39:40 +03:00 |