bsnes/nall/vector/assign.hpp

29 lines
664 B
C++

#pragma once
namespace nall {
template<typename T> auto vector<T>::operator=(const vector<T>& source) -> vector<T>& {
if(this == &source) return *this;
_pool = memory::allocate<T>(source._size);
_size = source._size;
_left = 0;
_right = 0;
for(uint64_t n : range(_size)) new(_pool + n) T(source._pool[n]);
return *this;
}
template<typename T> auto vector<T>::operator=(vector<T>&& source) -> vector<T>& {
if(this == &source) return *this;
_pool = source._pool;
_size = source._size;
_left = source._left;
_right = source._right;
source._pool = nullptr;
source._size = 0;
source._left = 0;
source._right = 0;
return *this;
}
}