bsnes/higan/sfc/ppu/sprite/list.cpp

59 lines
1.8 KiB
C++
Executable File

#ifdef PPU_CPP
void PPU::Sprite::update(unsigned addr, uint8 data) {
if(addr < 0x0200) {
unsigned n = addr >> 2;
addr &= 3;
if(addr == 0) {
list[n].x = (list[n].x & 0x100) | data;
} else if(addr == 1) {
list[n].y = data;
} else if(addr == 2) {
list[n].character = data;
} else { //(addr == 3)
list[n].vflip = data & 0x80;
list[n].hflip = data & 0x40;
list[n].priority = (data >> 4) & 3;
list[n].palette = (data >> 1) & 7;
list[n].nameselect = data & 1;
}
} else {
unsigned n = (addr & 0x1f) << 2;
list[n + 0].x = ((data & 0x01) << 8) | (list[n + 0].x & 0xff);
list[n + 0].size = data & 0x02;
list[n + 1].x = ((data & 0x04) << 6) | (list[n + 1].x & 0xff);
list[n + 1].size = data & 0x08;
list[n + 2].x = ((data & 0x10) << 4) | (list[n + 2].x & 0xff);
list[n + 2].size = data & 0x20;
list[n + 3].x = ((data & 0x40) << 2) | (list[n + 3].x & 0xff);
list[n + 3].size = data & 0x80;
}
}
void PPU::Sprite::synchronize() {
for(unsigned n = 0; n < 544; n++) update(n, ppu.oam[n]);
}
unsigned PPU::Sprite::SpriteItem::width() const {
if(size == 0) {
static unsigned width[] = { 8, 8, 8, 16, 16, 32, 16, 16 };
return width[ppu.sprite.regs.base_size];
} else {
static unsigned width[] = { 16, 32, 64, 32, 64, 64, 32, 32 };
return width[ppu.sprite.regs.base_size];
}
}
unsigned PPU::Sprite::SpriteItem::height() const {
if(size == 0) {
if(ppu.sprite.regs.interlace && ppu.sprite.regs.base_size >= 6) return 16;
static unsigned height[] = { 8, 8, 8, 16, 16, 32, 32, 32 };
return height[ppu.sprite.regs.base_size];
} else {
static unsigned height[] = { 16, 32, 64, 32, 64, 64, 64, 32 };
return height[ppu.sprite.regs.base_size];
}
}
#endif