mirror of https://github.com/bsnes-emu/bsnes.git
279 lines
3.9 KiB
C++
Executable File
279 lines
3.9 KiB
C++
Executable File
struct Timer::State {
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bool enabled;
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unsigned milliseconds;
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State() {
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enabled = false;
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milliseconds = 0;
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}
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};
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struct Window::State {
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bool backgroundColorOverride;
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Color backgroundColor;
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bool fullScreen;
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Geometry geometry;
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bool ignore;
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set<Layout&> layout;
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set<Menu&> menu;
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string menuFont;
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bool menuVisible;
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bool modal;
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bool resizable;
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string statusFont;
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string statusText;
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bool statusVisible;
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string title;
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bool visible;
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set<Widget&> widget;
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string widgetFont;
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State() {
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backgroundColorOverride = false;
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backgroundColor = {0, 0, 0, 255};
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fullScreen = false;
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geometry = {128, 128, 256, 256};
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ignore = false;
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menuVisible = false;
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modal = false;
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resizable = true;
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statusVisible = false;
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visible = false;
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}
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};
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struct Action::State {
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bool enabled;
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Menu *menu;
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bool visible;
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Window *window;
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State() {
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enabled = true;
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menu = 0;
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visible = true;
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window = 0;
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}
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};
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struct Menu::State {
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set<Action&> action;
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nall::image image;
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string text;
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State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
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}
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};
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struct Item::State {
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nall::image image;
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string text;
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State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
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}
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};
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struct CheckItem::State {
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bool checked;
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string text;
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State() {
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checked = false;
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}
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};
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struct RadioItem::State {
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bool checked;
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set<RadioItem&> group;
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string text;
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State() {
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checked = true;
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}
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};
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struct Sizable::State {
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Layout *layout;
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Window *window;
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State() {
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layout = 0;
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window = 0;
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}
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};
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struct Layout::State {
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State() {
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}
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};
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struct Widget::State {
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bool abstract;
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bool enabled;
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string font;
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Geometry geometry;
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bool visible;
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State() {
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abstract = false;
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enabled = true;
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geometry = {0, 0, 0, 0};
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visible = true;
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}
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};
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struct Button::State {
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nall::image image;
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Orientation orientation;
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string text;
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State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
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}
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};
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struct Canvas::State {
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uint32_t *data;
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unsigned width;
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unsigned height;
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State() {
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data = nullptr;
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width = 256;
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height = 256;
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}
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};
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struct CheckBox::State {
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bool checked;
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string text;
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State() {
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checked = false;
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}
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};
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struct ComboBox::State {
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unsigned selection;
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vector<string> text;
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State() {
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selection = 0;
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}
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};
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struct HexEdit::State {
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unsigned columns;
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unsigned length;
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unsigned offset;
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unsigned rows;
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State() {
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columns = 16;
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length = 0;
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offset = 0;
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rows = 16;
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}
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};
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struct HorizontalScrollBar::State {
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unsigned length;
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unsigned position;
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State() {
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length = 101;
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position = 0;
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}
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};
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struct HorizontalSlider::State {
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unsigned length;
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unsigned position;
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State() {
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length = 101;
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position = 0;
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}
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};
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struct Label::State {
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string text;
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};
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struct LineEdit::State {
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bool editable;
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string text;
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State() {
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editable = true;
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}
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};
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struct ListView::State {
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bool checkable;
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vector<bool> checked;
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lstring headerText;
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bool headerVisible;
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vector<vector<nall::image>> image;
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bool selected;
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unsigned selection;
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vector<lstring> text;
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State() {
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checkable = false;
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headerVisible = false;
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selected = false;
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selection = 0;
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}
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};
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struct ProgressBar::State {
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unsigned position;
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State() {
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position = 0;
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}
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};
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struct RadioBox::State {
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bool checked;
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set<RadioBox&> group;
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string text;
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State() {
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checked = true;
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}
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};
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struct TextEdit::State {
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unsigned cursorPosition;
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bool editable;
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string text;
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bool wordWrap;
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State() {
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cursorPosition = 0;
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editable = true;
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wordWrap = true;
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}
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};
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struct VerticalScrollBar::State {
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unsigned length;
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unsigned position;
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State() {
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length = 101;
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position = 0;
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}
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};
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struct VerticalSlider::State {
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unsigned length;
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unsigned position;
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State() {
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length = 101;
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position = 0;
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}
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};
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