mirror of https://github.com/bsnes-emu/bsnes.git
12 lines
337 B
C++
12 lines
337 B
C++
#if defined(Hiro_Monitor)
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struct Monitor {
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Monitor() = delete;
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static auto count() -> uint;
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static auto dpi(maybe<uint> monitor = nothing) -> Position;
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static auto geometry(maybe<uint> monitor = nothing) -> Geometry;
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static auto primary() -> uint;
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static auto workspace(maybe<uint> monitor = nothing) -> Geometry;
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};
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#endif
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