mirror of https://github.com/bsnes-emu/bsnes.git
28 lines
543 B
C++
28 lines
543 B
C++
#pragma once
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namespace Emulator {
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struct Thread {
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virtual ~Thread() {
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if(thread) co_delete(thread);
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}
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auto create(auto (*entrypoint)() -> void, double frequency_) -> void {
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if(thread) co_delete(thread);
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thread = co_create(64 * 1024 * sizeof(void*), entrypoint);
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frequency = frequency_ + 0.5; //round to nearest whole number
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clock = 0;
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}
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auto serialize(serializer& s) -> void {
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s.integer(frequency);
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s.integer(clock);
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}
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cothread_t thread = nullptr;
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uint frequency = 0;
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int64 clock = 0;
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};
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}
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