mirror of https://github.com/bsnes-emu/bsnes.git
447 lines
15 KiB
Objective-C
447 lines
15 KiB
Objective-C
#import <Carbon/Carbon.h>
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#import "GBView.h"
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#import "GBViewGL.h"
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#import "GBViewMetal.h"
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#import "GBButtons.h"
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#import "NSString+StringForKey.h"
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#define JOYSTICK_HIGH 0x4000
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#define JOYSTICK_LOW 0x3800
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@implementation GBView
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{
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uint32_t *image_buffers[3];
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unsigned char current_buffer;
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BOOL mouse_hidden;
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NSTrackingArea *tracking_area;
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BOOL _mouseHidingEnabled;
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bool axisActive[2];
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bool underclockKeyDown;
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double clockMultiplier;
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NSEventModifierFlags previousModifiers;
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GB_frame_blending_mode_t _frameBlendingMode;
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}
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+ (instancetype)alloc
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{
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return [self allocWithZone:NULL];
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}
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+ (instancetype)allocWithZone:(struct _NSZone *)zone
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{
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if (self == [GBView class]) {
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if ([GBViewMetal isSupported]) {
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return [GBViewMetal allocWithZone: zone];
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}
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return [GBViewGL allocWithZone: zone];
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}
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return [super allocWithZone:zone];
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}
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- (void) createInternalView
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{
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assert(false && "createInternalView must not be inherited");
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}
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- (void) _init
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{
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(ratioKeepingChanged) name:@"GBAspectChanged" object:nil];
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tracking_area = [ [NSTrackingArea alloc] initWithRect:(NSRect){}
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options:NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect
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owner:self
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userInfo:nil];
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[self addTrackingArea:tracking_area];
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clockMultiplier = 1.0;
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[self createInternalView];
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[self addSubview:self.internalView];
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self.internalView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
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}
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- (void)screenSizeChanged
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{
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if (image_buffers[0]) free(image_buffers[0]);
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if (image_buffers[1]) free(image_buffers[1]);
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if (image_buffers[2]) free(image_buffers[2]);
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size_t buffer_size = sizeof(image_buffers[0][0]) * GB_get_screen_width(_gb) * GB_get_screen_height(_gb);
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image_buffers[0] = calloc(1, buffer_size);
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image_buffers[1] = calloc(1, buffer_size);
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image_buffers[2] = calloc(1, buffer_size);
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dispatch_async(dispatch_get_main_queue(), ^{
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[self setFrame:self.superview.frame];
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});
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}
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- (void) ratioKeepingChanged
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{
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[self setFrame:self.superview.frame];
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}
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- (void) setFrameBlendingMode:(GB_frame_blending_mode_t)frameBlendingMode
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{
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_frameBlendingMode = frameBlendingMode;
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[self setNeedsDisplay:YES];
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}
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- (GB_frame_blending_mode_t)frameBlendingMode
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{
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if (_frameBlendingMode == GB_FRAME_BLENDING_MODE_ACCURATE) {
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if (!_gb || GB_is_sgb(_gb)) {
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return GB_FRAME_BLENDING_MODE_SIMPLE;
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}
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return GB_is_odd_frame(_gb)? GB_FRAME_BLENDING_MODE_ACCURATE_ODD : GB_FRAME_BLENDING_MODE_ACCURATE_EVEN;
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}
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return _frameBlendingMode;
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}
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- (unsigned char) numberOfBuffers
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{
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return _frameBlendingMode? 3 : 2;
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}
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- (void)dealloc
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{
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free(image_buffers[0]);
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free(image_buffers[1]);
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free(image_buffers[2]);
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if (mouse_hidden) {
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mouse_hidden = false;
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[NSCursor unhide];
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}
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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}
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- (instancetype)initWithCoder:(NSCoder *)coder
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{
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if (!(self = [super initWithCoder:coder]))
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{
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return self;
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}
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[self _init];
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return self;
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}
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- (instancetype)initWithFrame:(NSRect)frameRect
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{
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if (!(self = [super initWithFrame:frameRect]))
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{
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return self;
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}
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[self _init];
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return self;
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}
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- (void)setFrame:(NSRect)frame
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{
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frame = self.superview.frame;
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if (_gb && ![[NSUserDefaults standardUserDefaults] boolForKey:@"GBAspectRatioUnkept"]) {
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double ratio = frame.size.width / frame.size.height;
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double width = GB_get_screen_width(_gb);
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double height = GB_get_screen_height(_gb);
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if (ratio >= width / height) {
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double new_width = round(frame.size.height / height * width);
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frame.origin.x = floor((frame.size.width - new_width) / 2);
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frame.size.width = new_width;
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frame.origin.y = 0;
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}
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else {
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double new_height = round(frame.size.width / width * height);
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frame.origin.y = floor((frame.size.height - new_height) / 2);
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frame.size.height = new_height;
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frame.origin.x = 0;
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}
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}
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[super setFrame:frame];
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}
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- (void) flip
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{
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if (underclockKeyDown && clockMultiplier > 0.5) {
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clockMultiplier -= 1.0/16;
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GB_set_clock_multiplier(_gb, clockMultiplier);
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}
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if (!underclockKeyDown && clockMultiplier < 1.0) {
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clockMultiplier += 1.0/16;
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GB_set_clock_multiplier(_gb, clockMultiplier);
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}
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current_buffer = (current_buffer + 1) % self.numberOfBuffers;
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}
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- (uint32_t *) pixels
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{
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return image_buffers[(current_buffer + 1) % self.numberOfBuffers];
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}
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-(void)keyDown:(NSEvent *)theEvent
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{
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unsigned short keyCode = theEvent.keyCode;
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bool handled = false;
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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unsigned player_count = GB_get_player_count(_gb);
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for (unsigned player = 0; player < player_count; player++) {
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for (GBButton button = 0; button < GBButtonCount; button++) {
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NSNumber *key = [defaults valueForKey:button_to_preference_name(button, player)];
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if (!key) continue;
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if (key.unsignedShortValue == keyCode) {
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handled = true;
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switch (button) {
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case GBTurbo:
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GB_set_turbo_mode(_gb, true, self.isRewinding);
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break;
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case GBRewind:
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self.isRewinding = true;
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GB_set_turbo_mode(_gb, false, false);
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break;
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case GBUnderclock:
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underclockKeyDown = true;
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break;
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default:
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GB_set_key_state_for_player(_gb, (GB_key_t)button, player, true);
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break;
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}
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}
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}
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}
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if (!handled && [theEvent type] != NSEventTypeFlagsChanged) {
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[super keyDown:theEvent];
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}
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}
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-(void)keyUp:(NSEvent *)theEvent
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{
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unsigned short keyCode = theEvent.keyCode;
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bool handled = false;
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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unsigned player_count = GB_get_player_count(_gb);
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for (unsigned player = 0; player < player_count; player++) {
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for (GBButton button = 0; button < GBButtonCount; button++) {
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NSNumber *key = [defaults valueForKey:button_to_preference_name(button, player)];
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if (!key) continue;
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if (key.unsignedShortValue == keyCode) {
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handled = true;
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switch (button) {
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case GBTurbo:
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GB_set_turbo_mode(_gb, false, false);
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break;
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case GBRewind:
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self.isRewinding = false;
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break;
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case GBUnderclock:
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underclockKeyDown = false;
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break;
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default:
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GB_set_key_state_for_player(_gb, (GB_key_t)button, player, false);
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break;
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}
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}
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}
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}
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if (!handled && [theEvent type] != NSEventTypeFlagsChanged) {
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[super keyUp:theEvent];
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}
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}
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- (void) joystick:(NSString *)joystick_name button: (unsigned)button changedState: (bool) state
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{
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unsigned player_count = GB_get_player_count(_gb);
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UpdateSystemActivity(UsrActivity);
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for (unsigned player = 0; player < player_count; player++) {
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NSString *preferred_joypad = [[[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBDefaultJoypads"]
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objectForKey:[NSString stringWithFormat:@"%u", player]];
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if (player_count != 1 && // Single player, accpet inputs from all joypads
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!(player == 0 && !preferred_joypad) && // Multiplayer, but player 1 has no joypad configured, so it takes inputs from all joypads
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![preferred_joypad isEqualToString:joystick_name]) {
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continue;
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}
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NSDictionary *mapping = [[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBJoypadMappings"][joystick_name];
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for (GBButton i = 0; i < GBButtonCount; i++) {
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NSNumber *mapped_button = [mapping objectForKey:GBButtonNames[i]];
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if (mapped_button && [mapped_button integerValue] == button) {
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switch (i) {
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case GBTurbo:
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GB_set_turbo_mode(_gb, state, state && self.isRewinding);
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break;
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case GBRewind:
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self.isRewinding = state;
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if (state) {
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GB_set_turbo_mode(_gb, false, false);
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}
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break;
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case GBUnderclock:
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underclockKeyDown = state;
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break;
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default:
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GB_set_key_state_for_player(_gb, (GB_key_t)i, player, state);
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break;
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}
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}
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}
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}
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}
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- (void) joystick:(NSString *)joystick_name axis: (unsigned)axis movedTo: (signed) value
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{
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unsigned player_count = GB_get_player_count(_gb);
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UpdateSystemActivity(UsrActivity);
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for (unsigned player = 0; player < player_count; player++) {
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NSString *preferred_joypad = [[[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBDefaultJoypads"]
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objectForKey:[NSString stringWithFormat:@"%u", player]];
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if (player_count != 1 && // Single player, accpet inputs from all joypads
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!(player == 0 && !preferred_joypad) && // Multiplayer, but player 1 has no joypad configured, so it takes inputs from all joypads
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![preferred_joypad isEqualToString:joystick_name]) {
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continue;
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}
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NSDictionary *mapping = [[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBJoypadMappings"][joystick_name];
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NSNumber *x_axis = [mapping objectForKey:@"XAxis"];
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NSNumber *y_axis = [mapping objectForKey:@"YAxis"];
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if (axis == [x_axis integerValue]) {
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if (value > JOYSTICK_HIGH) {
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axisActive[0] = true;
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GB_set_key_state_for_player(_gb, GB_KEY_RIGHT, player, true);
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GB_set_key_state_for_player(_gb, GB_KEY_LEFT, player, false);
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}
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else if (value < -JOYSTICK_HIGH) {
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axisActive[0] = true;
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GB_set_key_state_for_player(_gb, GB_KEY_RIGHT, player, false);
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GB_set_key_state_for_player(_gb, GB_KEY_LEFT, player, true);
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}
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else if (axisActive[0] && value < JOYSTICK_LOW && value > -JOYSTICK_LOW) {
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axisActive[0] = false;
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GB_set_key_state_for_player(_gb, GB_KEY_RIGHT, player, false);
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GB_set_key_state_for_player(_gb, GB_KEY_LEFT, player, false);
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}
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}
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else if (axis == [y_axis integerValue]) {
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if (value > JOYSTICK_HIGH) {
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axisActive[1] = true;
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GB_set_key_state_for_player(_gb, GB_KEY_DOWN, player, true);
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GB_set_key_state_for_player(_gb, GB_KEY_UP, player, false);
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}
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else if (value < -JOYSTICK_HIGH) {
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axisActive[1] = true;
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GB_set_key_state_for_player(_gb, GB_KEY_DOWN, player, false);
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GB_set_key_state_for_player(_gb, GB_KEY_UP, player, true);
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}
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else if (axisActive[1] && value < JOYSTICK_LOW && value > -JOYSTICK_LOW) {
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axisActive[1] = false;
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GB_set_key_state_for_player(_gb, GB_KEY_DOWN, player, false);
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GB_set_key_state_for_player(_gb, GB_KEY_UP, player, false);
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}
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}
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}
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}
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- (void) joystick:(NSString *)joystick_name hat: (unsigned)hat changedState: (int8_t) state
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{
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unsigned player_count = GB_get_player_count(_gb);
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UpdateSystemActivity(UsrActivity);
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for (unsigned player = 0; player < player_count; player++) {
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NSString *preferred_joypad = [[[NSUserDefaults standardUserDefaults] dictionaryForKey:@"GBDefaultJoypads"]
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objectForKey:[NSString stringWithFormat:@"%u", player]];
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if (player_count != 1 && // Single player, accpet inputs from all joypads
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!(player == 0 && !preferred_joypad) && // Multiplayer, but player 1 has no joypad configured, so it takes inputs from all joypads
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![preferred_joypad isEqualToString:joystick_name]) {
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continue;
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}
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assert(state + 1 < 9);
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/* - N NE E SE S SW W NW */
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GB_set_key_state_for_player(_gb, GB_KEY_UP, player, (bool []){0, 1, 1, 0, 0, 0, 0, 0, 1}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_RIGHT, player, (bool []){0, 0, 1, 1, 1, 0, 0, 0, 0}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_DOWN, player, (bool []){0, 0, 0, 0, 1, 1, 1, 0, 0}[state + 1]);
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GB_set_key_state_for_player(_gb, GB_KEY_LEFT, player, (bool []){0, 0, 0, 0, 0, 0, 1, 1, 1}[state + 1]);
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}
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}
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (void)mouseEntered:(NSEvent *)theEvent
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{
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if (!mouse_hidden) {
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mouse_hidden = true;
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if (_mouseHidingEnabled) {
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[NSCursor hide];
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}
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}
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[super mouseEntered:theEvent];
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}
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- (void)mouseExited:(NSEvent *)theEvent
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{
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if (mouse_hidden) {
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mouse_hidden = false;
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if (_mouseHidingEnabled) {
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[NSCursor unhide];
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}
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}
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[super mouseExited:theEvent];
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}
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- (void)setMouseHidingEnabled:(BOOL)mouseHidingEnabled
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{
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if (mouseHidingEnabled == _mouseHidingEnabled) return;
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_mouseHidingEnabled = mouseHidingEnabled;
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if (mouse_hidden && _mouseHidingEnabled) {
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[NSCursor hide];
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}
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if (mouse_hidden && !_mouseHidingEnabled) {
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[NSCursor unhide];
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}
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}
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- (BOOL)isMouseHidingEnabled
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{
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return _mouseHidingEnabled;
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}
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- (void) flagsChanged:(NSEvent *)event
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{
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if (event.modifierFlags > previousModifiers) {
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[self keyDown:event];
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}
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else {
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[self keyUp:event];
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}
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previousModifiers = event.modifierFlags;
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}
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- (uint32_t *)currentBuffer
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{
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return image_buffers[current_buffer];
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}
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- (uint32_t *)previousBuffer
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{
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return image_buffers[(current_buffer + 2) % self.numberOfBuffers];
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}
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@end
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