mirror of https://github.com/bsnes-emu/bsnes.git
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
#ifndef NALL_PLATFORM_HPP
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#define NALL_PLATFORM_HPP
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namespace Math {
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static const long double e = 2.71828182845904523536;
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static const long double Pi = 3.14159265358979323846;
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}
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#if defined(_WIN32)
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//minimum version needed for _wstat64, etc
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#undef __MSVCRT_VERSION__
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#define __MSVCRT_VERSION__ 0x0601
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#include <nall/windows/utf8.hpp>
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#endif
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//=========================
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//standard platform headers
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//=========================
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#include <limits>
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#include <utility>
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#include <assert.h>
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#include <errno.h>
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#include <limits.h>
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#include <math.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#if defined(_WIN32)
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#include <io.h>
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#include <direct.h>
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#include <shlobj.h>
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#include <wchar.h>
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#undef interface
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#define dllexport __declspec(dllexport)
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#else
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#include <unistd.h>
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#include <pwd.h>
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#define dllexport
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#endif
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//==========
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//Visual C++
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//==========
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#if defined(_MSC_VER)
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#pragma warning(disable:4996) //disable libc "deprecation" warnings
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#define va_copy(dest, src) ((dest) = (src))
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#endif
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#if defined(_WIN32)
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extern "C" int _fileno(FILE*);
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inline int access(const char* path, int amode) { return _waccess(nall::utf16_t(path), amode); }
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inline int fileno(FILE* stream) { return _fileno(stream); }
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inline char* getcwd(char* buf, size_t size) { wchar_t wpath[PATH_MAX] = L""; if(!_wgetcwd(wpath, size)) return nullptr; strcpy(buf, nall::utf8_t(wpath)); return buf; }
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inline int putenv(char* string) { return _wputenv(nall::utf16_t(string)); }
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inline char* realpath(const char* file_name, char* resolved_name) { wchar_t wfile_name[PATH_MAX] = L""; if(!_wfullpath(wfile_name, nall::utf16_t(file_name), PATH_MAX)) return nullptr; strcpy(resolved_name, nall::utf8_t(wfile_name)); return resolved_name; }
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inline int rename(const char* oldname, const char* newname) { return _wrename(nall::utf16_t(oldname), nall::utf16_t(newname)); }
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inline void usleep(unsigned milliseconds) { Sleep(milliseconds / 1000); }
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#endif
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//================
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//inline expansion
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//================
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#if defined(__clang__) || defined(__GNUC__)
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#define noinline __attribute__((noinline))
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#define alwaysinline inline __attribute__((always_inline))
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#elif defined(_MSC_VER)
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#define noinline __declspec(noinline)
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#define alwaysinline inline __forceinline
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#else
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#define noinline
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#define alwaysinline inline
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#endif
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//===========
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//unreachable
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//===========
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#if defined(__clang__) || defined(__GNUC__)
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#define unreachable __builtin_unreachable()
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#else
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#define unreachable throw
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#endif
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#endif
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