bsnes/fc/system/system.hpp

23 lines
360 B
C++

struct System {
void run();
void runtosave();
void runthreadtosave();
void load();
void power();
void reset();
void init();
void term();
serializer serialize();
bool unserialize(serializer&);
void serialize(serializer&);
void serialize_all(serializer&);
void serialize_init();
unsigned serialize_size;
};
extern System system;