mirror of https://github.com/bsnes-emu/bsnes.git
36 lines
921 B
C++
36 lines
921 B
C++
#if defined(Hiro_Font)
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struct Font {
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using type = Font;
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Font(const string& family = "", float size = 0.0);
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explicit operator bool() const;
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auto operator==(const Font& source) const -> bool;
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auto operator!=(const Font& source) const -> bool;
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auto bold() const -> bool;
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auto family() const -> string;
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auto italic() const -> bool;
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auto reset() -> type&;
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auto setBold(bool bold = true) -> type&;
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auto setFamily(const string& family = "") -> type&;
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auto setItalic(bool italic = true) -> type&;
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auto setSize(float size = 0.0) -> type&;
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auto size() const -> float;
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auto size(const string& text) const -> Size;
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static const string Sans;
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static const string Serif;
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static const string Mono;
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//private:
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//sizeof(Font) == 32
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struct State {
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string family; //24
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float size = 0.0; //4
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char bold = false; //1+
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char italic = false; //1=4
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} state;
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};
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#endif
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