bsnes/hiro/cocoa/widget/button.cpp

91 lines
2.2 KiB
C++
Executable File

#if defined(Hiro_Button)
@implementation CocoaButton : NSButton
-(id) initWith:(hiro::mButton&)buttonReference {
if(self = [super initWithFrame:NSMakeRect(0, 0, 0, 0)]) {
button = &buttonReference;
[self setTarget:self];
[self setAction:@selector(activate:)];
//NSRoundedBezelStyle has a fixed height; which breaks both icons and larger/smaller text
[self setBezelStyle:NSRegularSquareBezelStyle];
}
return self;
}
-(IBAction) activate:(id)sender {
button->doActivate();
}
@end
namespace hiro {
auto pButton::construct() -> void {
@autoreleasepool {
cocoaView = cocoaButton = [[CocoaButton alloc] initWith:self()];
pWidget::construct();
setBordered(state().bordered);
setIcon(state().icon);
setOrientation(state().orientation);
setText(state().text);
}
}
auto pButton::destruct() -> void {
@autoreleasepool {
[cocoaView removeFromSuperview];
[cocoaView release];
}
}
auto pButton::minimumSize() const -> Size {
Size size = pFont::size(self().font(true), state().text);
if(state().orientation == Orientation::Horizontal) {
size.setWidth(size.width() + state().icon.width());
size.setHeight(max(size.height(), state().icon.height()));
}
if(state().orientation == Orientation::Vertical) {
size.setWidth(max(size.width(), state().icon.width()));
size.setHeight(size.height() + state().icon.height());
}
return {size.width() + (state().text ? 20 : 8), size.height() + 8};
}
auto pButton::setBordered(bool bordered) -> void {
}
auto pButton::setGeometry(Geometry geometry) -> void {
pWidget::setGeometry({
geometry.x() - 2, geometry.y() - 2,
geometry.width() + 4, geometry.height() + 4
});
}
auto pButton::setIcon(const image& icon) -> void {
@autoreleasepool {
[cocoaView setImage:NSMakeImage(icon)];
}
}
auto pButton::setOrientation(Orientation orientation) -> void {
@autoreleasepool {
if(orientation == Orientation::Horizontal) [cocoaView setImagePosition:NSImageLeft];
if(orientation == Orientation::Vertical ) [cocoaView setImagePosition:NSImageAbove];
}
}
auto pButton::setText(const string& text) -> void {
@autoreleasepool {
[cocoaView setTitle:[NSString stringWithUTF8String:text]];
}
}
}
#endif