mirror of https://github.com/bsnes-emu/bsnes.git
b389d17c9a
byuu says: Changelog: - all media types always show base name in the title now (eg Super Game Boy + Mega Man II) - Game Boy loading via ananke has been fixed - phoenix is dynamically linked on Windows now (needed for ananke) - Linux port shows the higan program icon (once you install the program to get the bitmap into /usr/local/share/pixmaps) - paths.cfg defaults to "userpath()/Emulation/System Name/" when it is created from scratch [Later, after the v092 release, byuu posted this additional changelog: - new compilation rules for win32 - OS::setName - default to ~/Emulation/media.name for paths.cfg ] |
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.. | ||
button.cpp | ||
canvas.cpp | ||
check-box.cpp | ||
combo-box.cpp | ||
hex-edit.cpp | ||
horizontal-scroll-bar.cpp | ||
horizontal-slider.cpp | ||
label.cpp | ||
line-edit.cpp | ||
list-view.cpp | ||
progress-bar.cpp | ||
radio-box.cpp | ||
text-edit.cpp | ||
vertical-scroll-bar.cpp | ||
vertical-slider.cpp | ||
viewport.cpp | ||
widget.cpp |