mirror of https://github.com/bsnes-emu/bsnes.git
56 lines
977 B
C++
56 lines
977 B
C++
auto Z80::wait(uint clocks) -> void {
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step(clocks);
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}
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auto Z80::opcode() -> uint8 {
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step(4);
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return bus->read(r.pc++);
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}
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auto Z80::operand() -> uint8 {
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step(3);
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return bus->read(r.pc++);
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}
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auto Z80::operands() -> uint16 {
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uint16 data = operand() << 0;
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return data | operand() << 8;
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}
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auto Z80::push(uint16 x) -> void {
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write(--SP, x >> 8);
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write(--SP, x >> 0);
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}
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auto Z80::pop() -> uint16 {
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uint16 data = read(SP++) << 0;
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return data | read(SP++) << 8;
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}
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auto Z80::displace(uint16& x) -> uint16 {
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if(&x != &r.ix.word && &x != &r.iy.word) return x;
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auto d = read(x);
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wait(5);
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return x + (int8)d;
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}
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auto Z80::read(uint16 addr) -> uint8 {
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step(3);
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return bus->read(addr);
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}
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auto Z80::write(uint16 addr, uint8 data) -> void {
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step(3);
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return bus->write(addr, data);
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}
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auto Z80::in(uint8 addr) -> uint8 {
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step(4);
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return bus->in(addr);
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}
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auto Z80::out(uint8 addr, uint8 data) -> void {
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step(4);
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return bus->out(addr, data);
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}
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