mirror of https://github.com/bsnes-emu/bsnes.git
26 lines
824 B
C
26 lines
824 B
C
#ifndef camera_h
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#define camera_h
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#include "gb.h"
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enum {
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GB_CAMERA_SHOOT_AND_1D_FLAGS = 0,
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GB_CAMERA_GAIN_AND_EDGE_ENHACEMENT_FLAGS = 1,
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GB_CAMERA_EXPOSURE_HIGH = 2,
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GB_CAMERA_EXPOSURE_LOW = 3,
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GB_CAMERA_EDGE_ENHANCEMENT_INVERT_AND_VOLTAGE = 4,
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GB_CAMERA_DITHERING_PATTERN_START = 6,
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GB_CAMERA_DITHERING_PATTERN_END = 0x35,
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};
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uint8_t GB_camera_read_image(GB_gameboy_t *gb, uint16_t addr);
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void GB_set_camera_get_pixel_callback(GB_gameboy_t *gb, GB_camera_get_pixel_callback_t callback);
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void GB_set_camera_update_request_callback(GB_gameboy_t *gb, GB_camera_update_request_callback_t callback);
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void GB_camera_updated(GB_gameboy_t *gb);
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void GB_camera_write_register(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
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uint8_t GB_camera_read_register(GB_gameboy_t *gb, uint16_t addr);
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#endif
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