bsnes/target-ethos/window/window.hpp

19 lines
335 B
C++

struct WindowManager {
struct WindowList {
Window* window;
string name;
string geometry;
};
vector<WindowList> windowList;
void append(Window* window, string name);
void loadGeometry();
void saveGeometry();
void hideAll();
private:
Configuration::Document config;
};
extern WindowManager* windowManager;