mirror of https://github.com/bsnes-emu/bsnes.git
47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
namespace phoenix {
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bool pRadioItem::checked() {
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return qtAction->isChecked();
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}
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void pRadioItem::setChecked() {
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locked = true;
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for(auto& item : radioItem.state.group) {
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bool checkState = item.p.qtAction == qtAction;
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item.state.checked = checkState;
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item.p.qtAction->setChecked(checkState);
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}
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locked = false;
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}
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void pRadioItem::setGroup(const group<RadioItem>& group) {
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}
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void pRadioItem::setText(string text) {
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qtAction->setText(QString::fromUtf8(text));
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}
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void pRadioItem::constructor() {
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qtAction = new QAction(0);
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qtGroup = new QActionGroup(0);
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qtAction->setCheckable(true);
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qtAction->setActionGroup(qtGroup);
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qtAction->setChecked(true);
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connect(qtAction, SIGNAL(triggered()), SLOT(onActivate()));
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}
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void pRadioItem::destructor() {
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if(action.state.menu) action.state.menu->remove(radioItem);
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delete qtAction;
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qtAction = nullptr;
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}
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void pRadioItem::onActivate() {
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if(radioItem.state.checked == false) {
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setChecked();
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if(locked == false && radioItem.onActivate) radioItem.onActivate();
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}
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}
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}
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