bsnes/phoenix/core/layout/horizontal-layout.hpp

32 lines
756 B
C++

struct HorizontalLayout : public Layout {
void append(Sizable& sizable, Size size, unsigned spacing = 0);
void append(Sizable& sizable);
bool enabled();
Size minimumSize();
void remove(Sizable& sizable);
void reset();
void setAlignment(double alignment);
void setEnabled(bool enabled = true);
void setGeometry(Geometry geometry);
void setMargin(unsigned margin);
void setVisible(bool visible = true);
void synchronizeLayout();
bool visible();
HorizontalLayout();
~HorizontalLayout();
//private:
struct State {
double alignment;
bool enabled;
unsigned margin;
bool visible;
} state;
struct Children {
Sizable* sizable;
unsigned width, height, spacing;
};
nall::vector<Children> children;
};