bsnes/phoenix/core/layout/fixed-layout.hpp

28 lines
589 B
C++

struct FixedLayout : Layout {
void append(Sizable& sizable, Geometry geometry);
void append(Sizable& sizable);
bool enabled();
Size minimumSize();
void remove(Sizable& sizable);
void reset();
void setEnabled(bool enabled = true);
void setGeometry(Geometry geometry);
void setVisible(bool visible = true);
void synchronizeLayout();
bool visible();
FixedLayout();
~FixedLayout();
//private:
struct State {
bool enabled;
bool visible;
} state;
struct Children {
Sizable* sizable;
Geometry geometry;
};
nall::vector<Children> children;
};