bsnes/nall/string/markup/node.hpp

142 lines
4.6 KiB
C++

#pragma once
namespace nall { namespace Markup {
struct Node;
struct ManagedNode;
using SharedNode = shared_pointer<ManagedNode>;
struct ManagedNode {
ManagedNode() = default;
ManagedNode(const string& name) : _name(name) {}
ManagedNode(const string& name, const string& value) : _name(name), _value(value) {}
auto clone() const -> SharedNode {
SharedNode clone{new ManagedNode(_name, _value)};
for(auto& child : _children) {
clone->_children.append(child->clone());
}
return clone;
}
auto copy(SharedNode source) -> void {
_name = source->_name;
_value = source->_value;
_metadata = source->_metadata;
_children.reset();
for(auto child : source->_children) {
_children.append(child->clone());
}
}
protected:
string _name;
string _value;
uintptr_t _metadata = 0;
vector<SharedNode> _children;
inline auto _evaluate(string query) const -> bool;
inline auto _find(const string& query) const -> vector<Node>;
inline auto _lookup(const string& path) const -> Node;
inline auto _create(const string& path) -> Node;
friend class Node;
};
struct Node {
Node() : shared(new ManagedNode) {}
Node(const SharedNode& source) : shared(source ? source : new ManagedNode) {}
Node(const string& name) : shared(new ManagedNode(name)) {}
Node(const string& name, const string& value) : shared(new ManagedNode(name, value)) {}
auto unique() const -> bool { return shared.unique(); }
auto clone() const -> Node { return shared->clone(); }
auto copy(Node source) -> void { return shared->copy(source.shared); }
explicit operator bool() const { return shared->_name || shared->_children; }
auto name() const -> string { return shared->_name; }
auto value() const -> string { return shared->_value; }
auto text() const -> string { return value().strip(); }
auto boolean() const -> bool { return text() == "true"; }
auto integer() const -> intmax_t { return text().integer(); }
auto natural() const -> uintmax_t { return text().natural(); }
auto real() const -> double { return text().real(); }
auto setName(const string& name = "") -> Node& { shared->_name = name; return *this; }
auto setValue(const string& value = "") -> Node& { shared->_value = value; return *this; }
auto reset() -> void { shared->_children.reset(); }
auto size() const -> uint { return shared->_children.size(); }
auto prepend(const Node& node) -> void { shared->_children.prepend(node.shared); }
auto append(const Node& node) -> void { shared->_children.append(node.shared); }
auto remove(const Node& node) -> bool {
for(auto n : range(size())) {
if(node.shared == shared->_children[n]) {
return shared->_children.remove(n), true;
}
}
return false;
}
auto insert(uint position, const Node& node) -> bool {
if(position > size()) return false; //used > instead of >= to allow indexed-equivalent of append()
return shared->_children.insert(position, node.shared), true;
}
auto remove(uint position) -> bool {
if(position >= size()) return false;
return shared->_children.remove(position), true;
}
auto swap(uint x, uint y) -> bool {
if(x >= size() || y >= size()) return false;
return std::swap(shared->_children[x], shared->_children[y]), true;
}
auto sort(function<bool (Node, Node)> comparator = [](auto x, auto y) {
return string::compare(x.shared->_name, y.shared->_name) < 0;
}) -> void {
nall::sort(shared->_children.data(), shared->_children.size(), [&](auto x, auto y) {
return comparator(x, y); //this call converts SharedNode objects to Node objects
});
}
auto operator[](int position) -> Node {
if(position >= size()) return {};
return shared->_children[position];
}
auto operator[](const string& path) const -> Node { return shared->_lookup(path); }
auto operator()(const string& path) -> Node { return shared->_create(path); }
auto find(const string& query) const -> vector<Node> { return shared->_find(query); }
struct iterator {
auto operator*() -> Node { return {source.shared->_children[position]}; }
auto operator!=(const iterator& source) const -> bool { return position != source.position; }
auto operator++() -> iterator& { return position++, *this; }
iterator(const Node& source, uint position) : source(source), position(position) {}
private:
const Node& source;
uint position;
};
auto begin() const -> iterator { return iterator(*this, 0); }
auto end() const -> iterator { return iterator(*this, size()); }
protected:
SharedNode shared;
};
}}
namespace nall {
inline range_t range(const Markup::Node& node) {
return range_t{0, (int)node.size(), 1};
}
}