mirror of https://github.com/bsnes-emu/bsnes.git
8b7dd89059
byuu says: Changelog: - fixed Sufami Turbo ROM and RAM mapping bugs - more paths work, definitely need to clean up parameter names and enum typenames now I had to cheat just a bit on the ST SRAM. For now, I am specifying the RAM size in the XML file. The base XML isn't supposed to know about the slots though. What I need to do is write an ST header parser to get actual RAM sizes, and then from there generate an ST-specific XML file (like I do for the Game Boy) to specify this info. Would also be nice for some BS-X info. Added NECDSP, MSU1 and Serial paths. This eliminates SNES::Cartridge::basename. |
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bsnes | ||
pixelshaders | ||
snesfilter | ||
snespurify |