bsnes/snesreader/fex/Zip_Extractor.h

46 lines
1.3 KiB
C++
Executable File

// ZIP archive extractor. Only supports deflation and store (no compression).
// File_Extractor 1.0.0
#ifndef ZIP_EXTRACTOR_H
#define ZIP_EXTRACTOR_H
#include "File_Extractor.h"
#include "Zlib_Inflater.h"
class Zip_Extractor : public File_Extractor {
public:
Zip_Extractor();
virtual ~Zip_Extractor();
protected:
virtual blargg_err_t open_path_v();
virtual blargg_err_t open_v();
virtual void close_v();
virtual void clear_file_v();
virtual blargg_err_t next_v();
virtual blargg_err_t rewind_v();
virtual fex_pos_t tell_arc_v() const;
virtual blargg_err_t seek_arc_v( fex_pos_t );
virtual blargg_err_t extract_v( void*, int );
private:
blargg_vector<char> catalog;
int catalog_begin; // offset of first catalog entry in file (to detect corruption)
int catalog_pos; // position of current entry in catalog
int raw_remain; // bytes remaining to be read from zip file for current file
unsigned crc; // ongoing CRC of extracted bytes
unsigned correct_crc;
bool file_deflated;
Zlib_Inflater buf;
blargg_err_t fill_buf( int offset, int buf_size, int initial_read );
blargg_err_t update_info( bool advance_first );
blargg_err_t first_read( int count );
void reorder_entry_header( int offset );
static blargg_err_t inflater_read( void* data, void* out, int* count );
};
#endif