mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: - removed native OS dialog option, I don't plan to add all the code required to make it optional everywhere - cheat database supported, although it's external now. Either in the .bsnes folder or with the binary, named cheats.xml - cheats.xml is external so that binaries can be much smaller, important for multiple profiles - added "find codes" button to cheat editor (need to gray it out permanently if cheats.xml isn't found) - added cheat database add window, works the same as bsnes/Qt, but it will also alert you if you run out of empty cheat slots upon import - note: I should rename that ok button to "Import" - hooked up callbacks for multitap/mouse/SS/justifier input - added mapping for mouse axes and buttons - used a simplified approach that only lets you map left/middle/right buttons, but doesn't need a separate popup window or fake controls - moved capture mouse command to tools menu - different from Qt where you'd click inside the main window, meant to be safer from accidental capture, escape still releases capture - made a skeleton for GUI hotkey support, but the only hotkey is escape |
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bsnes | ||
pixelshaders | ||
snesfilter | ||
snesreader | ||
supergameboy |